var year = 0
var/savefile/SaveFile = new("saves/players.sav")


obj
	Gym
		var
			aim
			timer
			lv_max

		Dumbbells
			icon = 'icons.dmi'
			icon_state = "Dumbbells"
			aim = 3
			timer = 50

	hit
		icon = 'icons.dmi'
		icon_state = "hit"

	Items
		money
			icon = 'icons.dmi'
			icon_state = "money"
			canStack = 1

turf //the grass
	grass
		icon = 'icons.dmi'
		icon_state = "grass"
	floor_a
		icon = 'icons.dmi'
		icon_state = "floor"
	wall
		icon = 'icons.dmi'
		icon_state = "wall"
		density = 1
		opacity = 0
	black_tile
		icon = 'icons.dmi'
		icon_state = "black_tile"
		density = 1
		opacity = 1
	title_bg
		icon = 'icons.dmi'
		icon_state = "title_bg"
	load
		icon = 'icons.dmi'
		icon_state = "load"
	start
		icon = 'icons.dmi'
		icon_state = "start"
		Click()
			usr.Create()
	floor_b
		icon = 'icons.dmi'
		icon_state = "invisible_wall"
		density = 1